Wish
Evocation
Level: Sor/Wiz 9
Components: V
Casting Time: 1 standard action
Range: See text
Target, Effect, or Area: See text
Duration: See text
Saving Throw: See text
Spell Resistance: Yes
Spell Points: 17, XP
Wish is the mightiest spell a spellcaster can cast. By simply speaking aloud, you can alter reality to better suit you. It is a tool fit for a god.
A Wish can produce any one of the following effects. These effects are easily within the power of the Wish, unintended consequences are next to impossible.
Duplicate any wizard spell of 8th level or lower, other than a spell restricted to specialists of schools other than your own.
Duplicate any wizard spell of 7th level or lower, even if it is a spell restricted to specialists of schools other than your own.
Duplicate any other spell of 6th level or lower.
Undo the harmful effects of many other spells, such as Geas (Quest) or an augmented Confusion.
Create a nonmagical item of up to 25,000 gp in value.
Create a magic item, or add to the powers of an existing magic item (see XP cost below).
Grant a creature a +1 inherent bonus to an ability score, or increase an existing inherent bonus to an ability score by one. Inherent bonuses are instantaneous, so they cannot be dispelled. An inherent bonus may not exceed +5 for a single ability score.
Remove injuries and afflictions. A single Wish can aid one creature per caster level, and all subjects are cured of the same kind of affliction. For example, you could heal all the damage you and your companions have taken, or remove all poison effects from everyone in the party, but not do both with the same Wish. A Wish can never restore the experience point loss from casting a spell or the level or Constitution loss from being raised from the dead.
Revive the dead. A Wish can bring a dead creature back to life by duplicating a resurrection spell. . A Wish can revive a dead creature whose body has been destroyed, but the task takes two Wishes, one to recreate the body and another to infuse the body with life again. A Wish cannot prevent a character who was brought back to life from losing an experience level.
Transport travelers. A Wish can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions, excepting the direct intervention of a deity. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies.
Undo misfortune. A Wish can undo a single recent event. The Wish forces a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a Wish could undo an opponent’s successful save, a foe’s successful critical hit (either the attack roll or the critical roll), a friend’s failed save, and so on. The reroll, however, may be as bad as or worse than the original roll. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies.
Produce any other effect whose power level is in line with the above effects
You may try to use a Wish to produce greater effects than these, but doing so is dangerous. (The Wish may pervert your intent into a literal but undesirable fulfillment or only a partial fulfillment.) You can describe virtually any effect, but you must do so in 10 words or less.
Duplicated spells allow saves and spell resistance as normal (but save DCs are for the number of spell points spent on the Wish).
Experience Cost: The minimum XP cost for casting Wish is 5,000 XP. When a Wish duplicates a spell that has an XP cost, you must pay 5,000 XP or that cost, whichever is more. When a Wish creates or improves a magic item, you must pay twice the normal XP cost for crafting or improving the item, plus an additional 5,000 XP.
Limited Wish
Evocation
Level: Magic 7, Sor/Wiz 7
Components: V
Casting Time: 1 standard action
Range: See text
Target, Effect, or Area: See text
Duration: See text
Saving Throw: See text
Spell Resistance: Yes
Spell Points: 13, XP
You learn to create nearly any type of effect.
A Limited Wish can do any of the following:
Duplicate any wizard spell of 6th level or lower, other than a spell restricted to specialists of schools other than your own.
Duplicate any wizard spell of 5th level or lower, even if it is a spell restricted to specialists of schools other than your own.
Duplicate any other spell of 4th level or lower.
Undo the harmful effects of many spells, such as Geas (Quest) or an augmented Confusion.
Produce any other effect whose power level is in line with the above effects, such as a single creature automatically hitting on its next attack or taking a -7 penalty on its next saving throw.
A duplicated spell allows saving throws and spell resistance as normal (but save DCs are for the number of spell points spent on the Wish).
When Limited Wish duplicates a spell that has an XP cost, you must pay that cost or 300 XP, whichever is more.
Experience cost: 300 XP or more (see above).