Strike of Pain
Necromancy
Level: Blackguard 2
Components: V, S
Casting Time: 1 swift action
Range: Touch
Target: Weapon touched
Duration: 1 round; See text
Saving Throw: None
Spell Resistance: Yes
Spell Points: 3
Black energy ripples along your weapon, cracking menacingly.
Your next successful attack with the weapon (if it is made before the end of the spell’s duration) deals an additional 1d6 points of damage. If you have the sneak attack ability, you also deal that damage unless the creature is immune to such damage, even if the attack would otherwise not qualify for sneak attack. On a successful attack, the spell is discharged.
Augment: For every 2 additional spell points you spend, the base damage dealt by this spell increases by one die (d6).