Rage

Enchantment (Compulsion) [Mind-Affecting]
Level: Sor/Wiz 3
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Targets: One living creature
Duration: Concentration + 1 round/level (D)
Saving Throw: None
Spell Resistance: Yes
Spell Points: 5

“The hate is swelling in you now. Take your weapon. Use it. I am unarmed. Strike me down with it. Give in to your anger.”

This spell has two separate functions, Righteous Wrath (generally used on allies) and Mindless Anger (generally used on enemies). Each has its own usage descriptions and augmentation options.

  • Righteous Wrath: The subject of the spell gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC. The effect is otherwise identical with a barbarian’s rage except that the subjects aren’t fatigued at the end of the rage.

    Augment: You can Augment the Righteous Wrath function of the spell in one or both of the following ways:

    1. If you spend an additional 4 spell points, the morale bonus to Strength and Constitution increases to +4, and the morale bonus on Will saves increases to +2.

    2. For every 2 additional spell points you spend, the spell affects an additional creature. No two targets of the spell may be more than 30’ apart at the time of casting.

  • Mindless Anger: A creature affected by Mindless Anger takes a -2 penalty to AC, and cannot use the Ready, Delay, or Withdraw options in combat. In order to cast spells, it must succeed on a Concentration check with a DC equal to the spell’s save DC (this falls under a “distracting spell” as described in the Concentration skill).

    Augment: For every 2 additional spell points you spend, the spell affects an additional creature. No two targets of the spell may be more than 30’ apart at the time of casting.