Magic Vestment

Transmutation
Level: Blackguard 3, Paladin 3, Ranger 3, Strength 3, War 3
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: Armor or shield touched
Duration: 10 min./level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)
Spell Points: 5

The metal shines for a moment, and then returns to normal.

You imbue a suit of armor or a shield with a +2 enhancement bonus.

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.

Augment: You can Augment the spell in one or more of the following ways:

  1. If you spend 5 additional spell points, the enhancement bonus increases to +3.

  2. If you spend 9 additional spell points, the enhancement bonus increases to +4.

  3. If you spend 13 additional spell points, the enhancement bonus increases to +5.

  4. If you spend 2 additional spell points, the spell’s duration increases to 1 hour/level.