Hallucinatory Terrain
Illusion (Glamer)
Level: Bard 4, Sor/Wiz 4
Components: V, S
Casting Time: 10 minutes
Range: Long (400 ft. + 40 ft./level)
Area: One 30-ft. cube/level (S)
Duration: 2 hours/level (D)
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: No
Spell Points: 7
The glamer coats the landscape like a thick carpet.
You make natural terrain look, sound, and smell like some other sort of natural terrain. Structures, equipment, and creatures within the area are not hidden or changed in appearance.
If you spend 2 additional spell points, the changed terrain can be touched, and feels real.
If you spend 2 additional spell points, you to make any area appear to be something other than it is. The spell can then alter the appearance of structures (or add them where none are present). Still, it can’t disguise, conceal, or add creatures (though creatures within the area might hide themselves within the illusion just as they can hide themselves within a real location).