Contingency

Transmutation
Level: Sor/Wiz 6
Components: V, S
Casting Time: 10 minutes
Range: Touch
Target: One creature
Duration: 1 day/level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: Yes
Spell Points: 11, XP

“I was expecting that.”

You can place another spell upon your person or another’s so that it comes into effect at a later time. The contingency spell and the companion spell are cast in immediate succession - you must pay the companion spell’s spell point cost on the round after you begin casting the Contingency spell. The 10-minute casting time is the total for both castings. The companion spell may not have an unmodified casting time of more than 1 round. The companion spell may be augmented or affected by a metamagic feat, but this choice must be made at the time the Contingency spell is cast.

The spell to be brought into effect by the Contingency must be one that affects your person (or that of the creature you are casting Contingency on) and cost no more than 5 spell points.

At any point during the Contingency’s duration you can discharge the spell as an immediate action, which triggers the effect of the companion spell.

No creature can be the subject of more than one Contingency spell at the same time.

Augment: You can augment this spell in one of the following ways:

  1. If you spend 1 additional spell point, the companion spell can cost up to 7 spell points.

  2. If you spend 4 additional spell points, the companion spell can cost up to 9 spell points.

  3. If you spend 7 additional spell points, the companion spell can cost up to 11 spell points.

Experience Cost: 25 XP.