Body of Light
Transmutation (Polymorph) [Light]
Level: Paladin 4, Sun 5
Components: V,S
Casting Time: 1 standard action
Range: Touch
Target: Willing living creature touched
Duration: 1 min./level (D)
Saving Throw: None
Spell Resistance: No
Spell Points: Paladin 7, Sun 9
The creature’s skin glows with an intense, pure light, as if constructed of it.
The creature’s skin and flesh is changed into pure light, granting it immunity to poison, sleep effects, paralysis, stunning, critical hits, and flanking.
In addition, the creature’s skin sheds light as bright as full daylight in a 60-foot radius, and dim light for an additional 60 feet beyond that.
If an area of magical light and an area of magical darkness overlap, the spell on which more spell points were spent prevails. If an equal number of spell points were spent on both spells, ambient light conditions remain.
Augment: If you spend 4 additional spell points, the creature is able to retain more of itself throughout the transformation. The creature retains all its class features when polymorphed (notably, allowing spellcasting). This is an exception to the general rules of Polymorph subschool spells.