Armaments of Faith
Conjuration (Creation)
Level: Paladin 1
Components: V, S
Casting Time: 1 standard action
Range: 0ft.
Effect: A suit of armor AND/OR a shield AND/OR a weapon; see text
Duration: 1 min./level
Saving Throw: None
Spell Resistance: No
Spell Points: 1
You extend your arms and spread your legs as a suit of golden, slightly translucent armor assembles itself around your body, a shield appears in your left hand, and a warhammer in your right.
You conjure the arms and armor needed to see you through a fight. You can create one suit of armor, one shield, and one weapon with a single casting of this spell. You do not need to create all the items you are entitled to create. These items can be of any kind with which you are proficient, are of masterwork quality, and sized and shaped for you. All the items appear on your body. If you conjure armor, you do not take penalties for donning your armor hastily. You must have space on your body for all the items you conjure, for example, you could not conjure armor if you are already wearing armor, nor could you simultaneously conjure a shield and a greatsword (unless you have some ability to simultaneously use a shield and a greatsword). An item removed from your body disappears instantly. Regardless of appearance, treat the items as being made of steel for all purposes.
Augment: You can augment this spell in one or more of the following ways:
If you spend 4 additional spell points, this spell’s duration increases to 24 hours.
If you spend 4 additional spell points, the items created by this spell are treated as being made of cold iron rather than steel, allowing the weapon to bypass the damage reduction of some creatures.
If you spend 4 additional spell points, the items created by this spell are treated as being made of alchemical silver rather than steel, allowing the weapon to bypass the damage reduction of some creatures.
If you spend 8 additional spell points, the items created by this spell are treated as being made of adamantine rather than steel, increasing their resiliance and allowing the weapon to bypass the damage reduction of some creatures.