Antipoison
Necromancy (Healing)
Level: Healing 2, Paladin 2, Ranger 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hour/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Spell Points: 3
“You are safe. For now.”
The subject becomes temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell’s duration does not affect the subject until the spell’s duration has expired. Antipoison does not cure any damage that poison may have already done.
Augment: If you spend 4 additional spell points, any poison in the subject’s system as well as any poison it suffers for the spell’s duration is fully neutralized, negating the need to make saving throws against the poison at the end of the spell’s duration.